Brian Hanley

Data Science & Anthropology — Indiana University Bloomington

Bloomington, IN  •  Bluesky  •  bhanleyacademic.github.io

Education

Indiana University Bloomington

B.S. Data Science (in progress)

Coursework in data visualization (INFO-I422), creativity and technology (INFO-I400), econometrics, and applied anthropological methods.

Citrus College

A.S. Computer Science  •  A.S. Psychology  •  A.A. Anthropology

Three associate degrees completed concurrently. Developed the cross-disciplinary foundation in computational methods, behavioral science, and cultural analysis that informs current work.

Experience

Indiana University – Student Records Representative

Higher Education Operations

Applied research in service desk operations, including training program redesign (checkpoint-based hours model), structured shadowing frameworks, and LMS curriculum sequencing for part-time student employees.

Citrus College

Professional Expert – Tutor (English, Speech, Anthropology)

Provided individual and small-group tutoring across English composition, speech communication, and anthropology. Continued remotely into the first semester at IU.

American Bath Factory

IT Manager

Managed all technology infrastructure for a manufacturing operation: networking, workstations, enterprise software, and vendor relationships.

Research & Projects

WoW Auction House Economics

Applied Econometrics – Independent Research

Collected 3.1 million rows of hourly Auction House data (309 snapshots, 10,145 items) via the Blizzard Battle.net API. Designed and ran five econometric models against a real, undocumented supply shock (mass ban wave, March 17 2026): arc price elasticity of demand, supply shock equilibrium, event study (CAR), difference-in-differences, and a Laspeyres virtual CPI. Results show a 325% DiD price effect and 7.1% aggregate inflation within 48 hours. Full working paper and plain-English companion guide available on request. Stack: Python, SQLite, pandas, NumPy, SciPy, matplotlib, LaTeX.

Live TV Emulator

Personal Project – Systems & Cultural Engineering

Software that emulates a live television viewing experience. Combines systems-level scheduling and playback engineering with a cultural thesis about media nostalgia, identity, and how audiences relate to linear broadcast formats.

Azeroth Data – WoW Visualization

INFO-I422 Data Visualization

Interactive data visualization project exploring World of Warcraft game data. Presented as part of IU's data visualization coursework.

Presentations

Azeroth Data
INFO-I422 Data Visualization • Indiana University
Consumer-Driven Innovation
INFO-I400 Creativity, Innovation & Tech • Indiana University
Imitators in Streaming Services
INFO-I400 Creativity, Innovation & Tech • Indiana University
The Cost of Creativity
INFO-I400 Creativity, Innovation & Tech • Indiana University

Writing

World of Warcraft as an Economic Laboratory: What a Ban Wave Taught Us About Supply and Demand
bhanleyacademic.github.io • March 2026 • Applied econometrics, virtual economy research
Rethinking Part-Time Staff Training: From Weeks to Hours
bhanleyacademic.github.io • November 2025 • Higher education operations, training design

Skills

Languages
Python, JavaScript, PHP, C#, C++, HTML5/CSS
Data & Analysis
pandas, NumPy, SciPy, matplotlib, SQLite, Plotly, Tableau, PowerBI
Methods
Econometrics, machine learning, data visualization, API integration
Other
LaTeX, Docker, Git, Linux, LMS administration & design (Canvas)